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| {{#set: | | {{#set: |
| |Is facility=True | | |Is facility=True |
− | |Has ace=Shane Case; scase16@georgefox.edu | + | |Has ace=Needed; Makerhub@georgefox.edu |
| |Has certification=https://georgefox.instructure.com/courses/1299 | | |Has certification=https://georgefox.instructure.com/courses/1299 |
| }} | | }} |
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| }} | | }} |
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− | ==[[3 commandments]]== | + | ==The Three Commandments== |
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| All of the concepts from The Three Commandments described on the [[Getting Started]] page apply to the entire Maker Hub. This includes The Vault. Here are some additional safety, resetting, and professional principles that apply specifically to The Vault. | | All of the concepts from The Three Commandments described on the [[Getting Started]] page apply to the entire Maker Hub. This includes The Vault. Here are some additional safety, resetting, and professional principles that apply specifically to The Vault. |
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| Safety First is the commandment we hold highest of the three. This principle applies to your safety, the safety of others, and the safety of the equipment/tools. | | Safety First is the commandment we hold highest of the three. This principle applies to your safety, the safety of others, and the safety of the equipment/tools. |
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− | * Safety glasses must be worn when working at the jewelry station, the leatherworking station, the vacuum former, or when operating the robot arm. This is especially important when there is hammering, which is common for the jewelry station and the leatherworking station. Exercise situational awareness when hammering, as not everyone in The Vault may be wearing safety glasses. | + | * Safety glasses must be worn when working at the jewelry station, the leatherworking station, or when operating the robot arm. This is especially important when there is hammering, which is common for the jewelry station and the leatherworking station. Exercise situational awareness when hammering, as not everyone in The Vault may be wearing safety glasses. |
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| * Similarly, hair that extends below the collar must be tied back when working at the jewelry station, the leatherworking station, the vacuum former, or when operating the robot arm. | | * Similarly, hair that extends below the collar must be tied back when working at the jewelry station, the leatherworking station, the vacuum former, or when operating the robot arm. |
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| * The same Reset The Space principles apply. When you finish working, thoroughly clean the area you are working in and make it ready for the next person. Always leave the space better than you found it. | | * The same Reset The Space principles apply. When you finish working, thoroughly clean the area you are working in and make it ready for the next person. Always leave the space better than you found it. |
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− | * If you remove any stock (nuts, bolts, resistors, capacitors, etc.) from the sets of drawers that are up against the Tool Room cage, make sure to fill out the removal sheet hanging by the cage door. This helps us keep track of inventory to make sure it's available for you when you need it. If you end up not using all of the stock you took, RESET THE SPACE by returning it to the <strong>correct drawer</strong> and annotating the difference on the hanging clipboard removal sheet. Also, please notify the Maker Hub staff if we are out of certain inventory items, so we can properly Reset The Space for you. | + | * If you remove any stock (nuts, bolts, resistors, capacitors, etc.) from the sets of drawers that are up against the Tool Room cage, make sure you document the removal by filling out the inventory removal form. You will find the form hanging on a clipboard located next to the Tool Room door. This helps us keep track of inventory to make sure it's available for you when you need it. If you end up not using all of the stock you took, RESET THE SPACE by returning it to the <strong>correct drawer</strong> and annotating the difference on the hanging clipboard removal sheet. Also, please notify the Maker Hub staff if we are out of certain inventory items, so we can properly Reset The Space for you. |
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| + | * The Vault is more spacious than other facilities in the Maker Hub, but it is not a project storage space. |
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| ===3. Be Professional=== | | ===3. Be Professional=== |
| * It is unprofessional to grab and hoard handfuls of stock from the inventory drawers. Even worse if you don't record the stock you are taking on the removal sheet hanging by the cage door. We simply want there to be enough stock for everyone to enjoy. The Maker Hub gladly provides as many free materials as possible to all of its users, so please don't abuse this privilege. Sure, some projects legitimately need a large quantity of materials. Just ask the Maker Hub staff about it first. Maybe we'll give you the green light; maybe we'll ask you to cover the cost. It all needs to be considered on a case-by-case basis. But also... if your wooden birdhouse needs 100 screws, maybe you should change your design. | | * It is unprofessional to grab and hoard handfuls of stock from the inventory drawers. Even worse if you don't record the stock you are taking on the removal sheet hanging by the cage door. We simply want there to be enough stock for everyone to enjoy. The Maker Hub gladly provides as many free materials as possible to all of its users, so please don't abuse this privilege. Sure, some projects legitimately need a large quantity of materials. Just ask the Maker Hub staff about it first. Maybe we'll give you the green light; maybe we'll ask you to cover the cost. It all needs to be considered on a case-by-case basis. But also... if your wooden birdhouse needs 100 screws, maybe you should change your design. |
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− | * If the Tool Room door is open, it's not an invitation to waltz in and grab whatever you want. Find a Maker Hub staff member and let them check out the tools or bring you the supplies you need. | + | * If the Tool Room door is open, it's not an invitation to waltz in and grab whatever you want. Find the Tool Room attendant or a Maker Hub staff member and let them check out the tools or bring you the supplies you need. If the Tool Room is not open, check the schedule on the [[Tool Room|Tool Room's wiki page]]. |
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| * Do not argue with the Tool Room volunteers or shop staff. | | * Do not argue with the Tool Room volunteers or shop staff. |
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| ==General Vault Knowledge== | | ==General Vault Knowledge== |
− | There is a variety of equipment located in the Vault (including [[Gary's Favorite Robot Arm|Gary's Favorite Robot Arm]]) as well as a good supply of electronic components and fasteners for projects. If you need to take any of these items for a project make sure you document the removal by filling out the inventory removal form. You will find the form hanging on a clip board located next to the Tool Room door. | + | There is a variety of equipment located in the Vault as well as a good [[Supplies|supply of electronic components and hardware for projects]]. |
− | The printer materials and acrylic located in the room should only be removed by Machine Shop and Prototype Lab staff. There are also items hanging on the cage wall. These items should only be removed when checked out. | + | |
| + | The Vault partially serves as a material storage area for the Prototype Lab and the Machine Shop. The 3D printing materials and the acrylic located in The Vault should only be removed by Prototype Lab and Machine Shop staff. They are not "free game." There are also items hanging on the cage wall. These items should only be removed when properly checked out. |
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| == Canvas Certification == | | == Canvas Certification == |
− | Before working with any of the equipment in the Vault you will need to take the [https://georgefox.instructure.com/courses/1299 general lab quiz] as well as the specific quiz for each machine you are trying to use. The enrollment code for all of the quizzes is MakerHub. | + | Before working with any of the equipment in the Vault you will need to take the [https://georgefox.instructure.com/courses/1299 general lab quiz] as well as the specific quiz for each machine you are trying to use. |
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