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<strong>Step 6:</strong> A fillet will be used to achieve the rounded corners of our triangle. Select the “Sketch Fillet” command in the toolbar. This command creates a round corner between two lines. In the left panel, set the fillet parameter to have a radius of 12.7 mm (equivalent to our ½ die).  
 
<strong>Step 6:</strong> A fillet will be used to achieve the rounded corners of our triangle. Select the “Sketch Fillet” command in the toolbar. This command creates a round corner between two lines. In the left panel, set the fillet parameter to have a radius of 12.7 mm (equivalent to our ½ die).  
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[triangle_9]
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[[File:Triangle 9.png|300px|thumb]]
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Select two adjacent sides of the triangle to create a round between them. Because of the relation we used, an alert will pop up; hit yes to continue and be sure to apply the fillet to each of the corners. Repeat this for each corner of the triangle.  
 
Select two adjacent sides of the triangle to create a round between them. Because of the relation we used, an alert will pop up; hit yes to continue and be sure to apply the fillet to each of the corners. Repeat this for each corner of the triangle.  
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[triangle_10]
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[[File:Triangle 10.png|1500px|none]]
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A yellow line will preview the fillet on the triangle; if these lines appear correct hit the green check mark to apply the fillets.  
 
A yellow line will preview the fillet on the triangle; if these lines appear correct hit the green check mark to apply the fillets.  
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[triangle_11]
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[[File:Triangle 11.png|1500px|none]]
    
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<strong>Step 7:</strong> The shape we are drawing is the guideline for the triangle. Since it needs an open corner, select one of the round edges and change it to a construction line. Exit the sketch. The shape should look like this:
 
<strong>Step 7:</strong> The shape we are drawing is the guideline for the triangle. Since it needs an open corner, select one of the round edges and change it to a construction line. Exit the sketch. The shape should look like this:
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[triangle_12]
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[[File:Triangle 12.png|1500px|none]]
    
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<strong>Step 8:</strong> Now we will be turning our lines into a 3D model. In the design tree, select the “Right Plane” and begin a new sketch
 
<strong>Step 8:</strong> Now we will be turning our lines into a 3D model. In the design tree, select the “Right Plane” and begin a new sketch
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[triangle_13]
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[[File:Triangle 13.png|1500px|none]]
    
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<strong>Step 9:</strong> Draw a circle with the center at the origin, also the midpoint of the baseline. The circle will be perpendicular to the current drawing. Use smart dimension to make it the same diameter as your material, here we are using  ¼” brass tubing (6.35mm).
 
<strong>Step 9:</strong> Draw a circle with the center at the origin, also the midpoint of the baseline. The circle will be perpendicular to the current drawing. Use smart dimension to make it the same diameter as your material, here we are using  ¼” brass tubing (6.35mm).
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[triangle_14]
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[[File:Triangle 14.png|1500px|none]]
    
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<strong>Step 10:</strong> Once the circle is drawn, go to the features tab and select “Swept Boss/Base.” This will extrude the selected contour along a specified path. The Sweep options will popup in the left panel. Click in the blue box and select the small circle we just created. Then click in the pink box and select the triangle as the path. Then select the bi-directional box below to extrude the circle the entire length of the triangle.
 
<strong>Step 10:</strong> Once the circle is drawn, go to the features tab and select “Swept Boss/Base.” This will extrude the selected contour along a specified path. The Sweep options will popup in the left panel. Click in the blue box and select the small circle we just created. Then click in the pink box and select the triangle as the path. Then select the bi-directional box below to extrude the circle the entire length of the triangle.
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[triangle_15]
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[[File:Triangle 15.png|1500px|none]]
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Hit the green check to create the 3D solid.  
 
Hit the green check to create the 3D solid.  
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[triangle_16]  
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[[File:Triangle 16.png|1500px|none]]
     
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