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==Material Policy==
 
==Material Policy==
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The Maker Hub gladly provides materials and consumable items to its users—free of charge. We want to remove as many monetary barriers as possible as users work on projects. There are two main exceptions where the Maker Hub requests that the user cover material costs.
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The Maker Hub gladly provides a limited assortment of low-cost materials and consumable items to its users—free of charge. This is true for both academic and personal projects. We want to remove as many monetary barriers as possible as users work on projects. There are two noteworthy areas where the Maker Hub expects that the user cover material costs.
    
The first scenario is for projects that require a large quantity of materials. A “large quantity” is an intentionally subjective term that will be decided by the Maker Hub staff on a case-by-case basis. The term "large quantity" also applies to expensive materials such as a full sheet of plywood, which can cost well over $100 depending on the quality. Sure, some projects legitimately need a large quantity of materials. Just ask the Maker Hub staff about it first. Maybe we'll give you the green light; maybe we'll ask you to cover the cost. We monitor our inventory carefully and want there to be enough materials available for everyone to enjoy, so please don't abuse this privilege.
 
The first scenario is for projects that require a large quantity of materials. A “large quantity” is an intentionally subjective term that will be decided by the Maker Hub staff on a case-by-case basis. The term "large quantity" also applies to expensive materials such as a full sheet of plywood, which can cost well over $100 depending on the quality. Sure, some projects legitimately need a large quantity of materials. Just ask the Maker Hub staff about it first. Maybe we'll give you the green light; maybe we'll ask you to cover the cost. We monitor our inventory carefully and want there to be enough materials available for everyone to enjoy, so please don't abuse this privilege.
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The second scenario is for specialized materials that the Maker Hub does not keep in stock. In this case, we can direct the user to a list of local business and online stores to purchase materials. If you are unfamiliar with the materials you to plan to use for your project or what materials you "should" use, talk with the Maker Hub staff before purchasing. We might be able to save you a big headache.
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The second scenario is for specialized materials that the Maker Hub does not keep in stock. In this case, we can direct the user to a [[Places to Buy Materials|list of local business and online stores]] to purchase materials. If you are unfamiliar with the materials you to plan to use for your project or what materials you "should" use, talk with the Maker Hub staff before purchasing. We might be able to save you a big headache.
    
==Production Runs==
 
==Production Runs==
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With extremely few exceptions, production runs are not allowed in the Maker Hub. Let's define what this means from the Maker Hub's perspective...
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Production runs are not allowed in the Maker Hub. Let's define what this means from the Maker Hub's perspective...
    
The primary factor that qualifies a project as a production run is attempting to produce a large quantity of items, but this factor is also weighed in conjunction with the time, effort, and cost needed to complete the project. Again, we are using a “large quantity of items” as an intentionally subjective term. If you ask yourself questions like... ''how many things am I trying to make? how much time will it take? what amount of effort is involved? how much will it cost?'' and the answer to all of them is <strong>a LOT</strong>, then you are definitely attempting a production run. The Maker Hub staff reserves the right to determine whether a project qualifies as a production run on a case-by-case basis.
 
The primary factor that qualifies a project as a production run is attempting to produce a large quantity of items, but this factor is also weighed in conjunction with the time, effort, and cost needed to complete the project. Again, we are using a “large quantity of items” as an intentionally subjective term. If you ask yourself questions like... ''how many things am I trying to make? how much time will it take? what amount of effort is involved? how much will it cost?'' and the answer to all of them is <strong>a LOT</strong>, then you are definitely attempting a production run. The Maker Hub staff reserves the right to determine whether a project qualifies as a production run on a case-by-case basis.
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Here are a few telltale signs that your project is a production run. is if it locks down a particular space, tool, or piece of equipment for an extended period of time as you produce your products. Whether it’s a production run or not, locking down the Maker Hub’s resources for an extended period of time without express permission from the Maker Hub staff comes in conflict with the third commandment: Be Professional! The Maker Hub is an educational space, and high production volumes can begin to compete with that goal by tying up equipment for long periods of time.
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Why does the Maker Hub care about production runs? The Maker Hub is primarily an educational space; it is not a mass-production facility. Educating, training, and equipping will always be among our top priorities. Production runs tend to lock down a particular space, tool, or piece of equipment for an extended period of time as the user conducts repetitive tasks to produce his or her items. Whether it’s a production run or not, locking down the Maker Hub’s resources for an extended period of time without express permission from the Maker Hub staff comes in conflict with the third commandment: Be Professional! With education as a top priority, high production volumes can begin to compete with that priority by tying up Maker Hub resources for long periods of time. Secondly, the Maker Hub is not the place to fire up your business's assembly line and start cranking out hundreds of widgets for profit. If indeed you have the skills to make something in the Maker Hub that someone else would actually buy with real money, do it! Make something amazing and sell it. However, the Maker Hub will not support any form of "profit making" that includes assembly line production or qualifies as a production run.
Repetitive tasks. Profit.
      
==How The Training System Works==
 
==How The Training System Works==

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