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  |Is tv=True
 
  |Is tv=True
 
  |Has name={{PAGENAME}}
 
  |Has name={{PAGENAME}}
  |Has icon=File:mood_lamp_icon.png
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  |Has icon=File:final_keyboard_assembley.jpg
  |Has icondesc=Mood Lamp Icon
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  |Has icondesc=Electronic Keyboard Icon
  |Has image=File:mood_lamp_image.png
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  |Has image=File:final_keyboard_assembley.jpg
  |Has description=Mood Lamp
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  |Has description=Electronic Keyboard
    
}}
 
}}
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[[{{#show:{{FULLPAGENAME}}|?Has icon|link=none}}|100px|left|top|{{#show: {{FULLPAGENAME}}|?Has icondesc}}]]
 
[[{{#show:{{FULLPAGENAME}}|?Has icon|link=none}}|100px|left|top|{{#show: {{FULLPAGENAME}}|?Has icondesc}}]]
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In this TV, we will be creating an electronic keyboard.  
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In this TV, we will be creating an electronic keyboard. Each key plays a different note, and it cam be configured by programming.
    
== Bill of Materials ==
 
== Bill of Materials ==
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Using this board, we will assemble the circuit.
 
Using this board, we will assemble the circuit.
This build makes heavy use of soldering, so check out the soldering wiki page: INSERT
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This build makes heavy use of soldering, so check out the soldering wiki page: [[Soldering_Irons]]
    
==ASSEMBLY==
 
==ASSEMBLY==
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In the main window, copy this code:  
 
In the main window, copy this code:  
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<code style="color: green;">
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[[Media:Tone_arduino2.ino]]
{
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under tools > board, select Arduino uno. Then, connect a usb cable from the board to the computer. under tools, make sure that the "com port" is set to the listing in the drop down; this is the device on the other end of the usb cable. Then, select upload!
#include "pitches.h"
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#define TONE_PIN A2
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//C major
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int notes[] = { NOTE_A3, NOTE_B3, NOTE_C4, NOTE_D4, NOTE_E4, NOTE_F4, NOTE_G4, NOTE_A4 };
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//G major
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//int notes[] = { NOTE_A3, NOTE_B3, NOTE_C4, NOTE_D4, NOTE_E4, NOTE_FS4, NOTE_G4, NOTE_A4 };
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//D major
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//int notes[] = { NOTE_A3, NOTE_B3, NOTE_CS4, NOTE_D4, NOTE_E4, NOTE_FS4, NOTE_G4, NOTE_A4 };
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//A major
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//int notes[] = { NOTE_A3, NOTE_B3, NOTE_CS4, NOTE_D4, NOTE_E4, NOTE_FS4, NOTE_GS4, NOTE_A4 };
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//E major
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//int notes[] = { NOTE_A3, NOTE_B3, NOTE_CS4, NOTE_DS4, NOTE_E4, NOTE_FS4, NOTE_GS4, NOTE_A4 };
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//B major
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//int notes[] = { NOTE_AS3, NOTE_B3, NOTE_CS4, NOTE_DS4, NOTE_E4, NOTE_FS4, NOTE_GS4, NOTE_AS4 };
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//A minor
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//int notes[] = { NOTE_GS3, NOTE_AS3, NOTE_C4, NOTE_CS4, NOTE_DS4, NOTE_F4, NOTE_G4, NOTE_GS4 };
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//E minor
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//int notes[] = { NOTE_GS3, NOTE_AS3, NOTE_C4, NOTE_D4, NOTE_DS4, NOTE_F4, NOTE_G4, NOTE_GS4 };
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//B minor
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//int notes[] = { NOTE_A3, NOTE_AS3, NOTE_C4, NOTE_D4, NOTE_DS4, NOTE_F4, NOTE_G4, NOTE_A4 };
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int oldButton = 0;
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int newButton = 0;
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void setup() {
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  // put your setup code here, to run once:
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}
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void loop() {
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  delay(10);
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  newButton = readButtons();
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  if(oldButton != newButton){
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    oldButton = newButton;
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    if(newButton != 0){
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      tone(TONE_PIN, notes[newButton - 1]);
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    }else{
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      noTone(TONE_PIN);
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    }
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  }
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}
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int readButtons() {
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  int button;
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  if        (digitalRead(2) == HIGH) { //button 1
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    button = 1;
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  } else if (digitalRead(3) == HIGH) { //button 2
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    button = 2;
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  } else if (digitalRead(4) == HIGH) { //button 3
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    button = 3;
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  } else if (digitalRead(5) == HIGH) { //button 4
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    button = 4;
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  } else if (digitalRead(6) == HIGH) { //button 5
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    button = 5;
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  } else if (digitalRead(7) == HIGH) { //button 6
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    button = 6;
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  } else if (digitalRead(8) == HIGH) { //button 7
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    button = 7;
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  } else if (digitalRead(9) == HIGH) { //button 8
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    button = 8;
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  } else {
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    button = 0;
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  }
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  return button;
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}
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}
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</code>
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then, create a second tab, and name it ____
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in it, copy this:
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<code style="color: green;">codehere</code>
 
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